Clazz.declarePackage("J.export");
Clazz.load(["J.export.__CartesianExporter"], "J.export._MayaExporter", null, function(){
var c$ = Clazz.decorateAsClass(function(){
this.nBalls = 0;
this.nCyl = 0;
this.name = null;
this.id = null;
Clazz.instantialize(this, arguments);}, J["export"], "_MayaExporter", J["export"].__CartesianExporter);
Clazz.makeConstructor(c$, 
function(){
Clazz.superConstructor (this, J["export"]._MayaExporter, []);
this.commentChar = "// ";
});
Clazz.overrideMethod(c$, "outputHeader", 
function(){
this.output("//  Maya ASCII 8.5 scene\n");
this.output("//  Name: ball_stripped.ma\n");
this.output("//  Last modified: Thu, Jul 5, 2007 10:25:55 PM\n");
this.output("//  Codeset: UTF-8\n");
this.output("requires maya \"8.5\";\n");
this.output("currentUnit -l centimeter -a degree -t film;\n");
this.output("fileInfo \"application\" \"maya\";\n");
this.output("fileInfo \"product\" \"Maya Unlimited 8.5\";\n");
this.output("fileInfo \"version\" \"8.5\";\n");
this.output("fileInfo \"cutIdentifier\" \"200612170012-692032\";\n");
this.output("fileInfo \"osv\" \"Mac OS X 10.4.9\";  \n");
});
Clazz.defineMethod(c$, "addAttr", 
function(){
this.output(" setAttr -k off \".v\";\n");
this.output(" setAttr \".vir\" yes;\n");
this.output(" setAttr \".vif\" yes;\n");
this.output(" setAttr \".tw\" yes;\n");
this.output(" setAttr \".covm[0]\"  0 1 1;\n");
this.output(" setAttr \".cdvm[0]\"  0 1 1;\n");
});
Clazz.defineMethod(c$, "addConnect", 
function(){
this.output(" connectAttr \"make" + this.name + ".os\" \"" + this.id + ".cr\";\n");
this.output("connectAttr \"" + this.id + ".iog\" \":initialShadingGroup.dsm\" -na;\n");
});
Clazz.defineMethod(c$, "setAttr", 
function(attr, val){
this.output(" setAttr \"." + attr + "\" " + val + ";\n");
}, "~S,~N");
Clazz.defineMethod(c$, "setAttr", 
function(attr, val){
this.output(" setAttr \"." + attr + "\" " + val + ";\n");
}, "~S,~N");
Clazz.defineMethod(c$, "setAttr", 
function(attr, pt){
this.output(" setAttr \"." + attr + "\" -type \"double3\" " + pt.x + " " + pt.y + " " + pt.z + ";\n");
}, "~S,JU.T3");
Clazz.overrideMethod(c$, "outputCylinder", 
function(ptCenter, pt1, pt2, colix, endcaps, radius, ptX, ptY, checkRadius){
if (ptX != null) return false;
this.nCyl++;
this.name = "nurbsCylinder" + this.nCyl;
this.id = "nurbsCylinderShape" + this.nCyl;
this.output(" createNode transform -n \"" + this.name + "\";\n");
var length = pt1.distance(pt2);
this.tempV1.ave(pt2, pt1);
this.setAttr("t", this.tempV1);
this.tempV1.sub(pt1);
this.tempV2.setT(this.tempV1);
this.tempV2.normalize();
var r = this.tempV1.length();
var rX = (Math.acos(this.tempV1.y / r) * 57.29577951308232);
if (this.tempV1.x < 0) rX += 180;
var rY = (Math.atan2(this.tempV1.x, this.tempV1.z) * 57.29577951308232);
this.tempV2.set(rX, rY, 0);
this.setAttr("r", this.tempV2);
this.output(" createNode nurbsSurface -n \"" + this.id + "\" -p \"" + this.name + "\";\n");
this.addAttr();
this.output("createNode makeNurbCylinder -n \"make" + this.name + "\";\n");
this.output(" setAttr \".ax\" -type \"double3\" 0 1 0;\n");
this.setAttr("r", radius);
this.setAttr("s", 4);
this.setAttr("hr", length / radius);
this.addConnect();
return true;
}, "JU.P3,JU.P3,JU.P3,~N,~N,~N,JU.P3,JU.P3,~B");
Clazz.overrideMethod(c$, "outputSphere", 
function(pt, radius, colix, checkRadius){
this.nBalls++;
this.name = "nurbsSphere" + this.nBalls;
this.id = "nurbsSphereShape" + this.nBalls;
this.output("createNode transform -n \"" + this.name + "\";\n");
this.setAttr("t", pt);
this.output("createNode nurbsSurface -n \"" + this.id + "\" -p \"" + this.name + "\";\n");
this.addAttr();
this.output("createNode makeNurbSphere -n \"make" + this.name + "\";\n");
this.output(" setAttr \".ax\" -type \"double3\" 0 1 0;\n");
this.setAttr("r", radius);
this.setAttr("s", 4);
this.setAttr("nsp", 3);
this.addConnect();
}, "JU.P3,~N,~N,~B");
Clazz.overrideMethod(c$, "drawTextPixel", 
function(argb, x, y, z){
}, "~N,~N,~N,~N");
Clazz.overrideMethod(c$, "outputTextPixel", 
function(pt, argb){
}, "JU.P3,~N");
Clazz.overrideMethod(c$, "outputSurface", 
function(vertices, normals, colixes, indices, polygonColixes, nVertices, nPolygons, nTriangles, bsPolygons, faceVertexMax, colix, colorList, htColixes, offset){
}, "~A,~A,~A,~A,~A,~N,~N,~N,JU.BS,~N,~N,JU.Lst,java.util.Map,JU.P3");
Clazz.overrideMethod(c$, "outputTriangle", 
function(pt1, pt2, pt3, colix){
}, "JU.T3,JU.T3,JU.T3,~N");
Clazz.overrideMethod(c$, "outputCircle", 
function(pt1, pt2, radius, colix, doFill){
}, "JU.P3,JU.P3,~N,~N,~B");
Clazz.overrideMethod(c$, "outputCone", 
function(ptBase, ptTip, radius, colix){
}, "JU.P3,JU.P3,~N,~N");
Clazz.overrideMethod(c$, "outputEllipsoid", 
function(center, points, colix){
}, "JU.P3,~A,~N");
Clazz.overrideMethod(c$, "outputFace", 
function(is, coordMap, faceVertexMax){
}, "~A,~A,~N");
Clazz.defineMethod(c$, "output", 
function(pt){
}, "JU.T3");
});
;//5.0.1-v2 Tue Jul 23 17:25:20 CDT 2024
